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Information for Developers
Liquid Media is based on plug-in systems; this means that new features can be added quickly, easily, and by third parties.
This is where you, the developer come in - Skunklabs will be releasing a set of API's that allow developers to create plug-ins that can be used for importing or exporting media (including graphics, 3d objects and sound), display effects in real-time over actors and objects, display real-time 3d deformations and mesh effects, and execute custom plug-ins on certain events.
Watch this space for the release of the "Liquid Media API/SDK".
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